function Point( x : Number, y : Number )
Constructor. Instantiates a new Point Object.
//local function: drawPoint
var drawPoint = function(p:flash.geom.Point size:Number, tgt:MovieClip, color: Number){
if (!color) color = 0x000000; //black
tgt.lineStyle(size, color);
tgt.moveTo(p.x-1, p.y)
tgt.lineTo(p.x+1, p.y);
tgt.moveTo(p.x, p.y-1)
tgt.lineTo(p.x, p.y+1);
}
//Draw a diagonal line of Points 10 pixels apart in myClip
for(var i = 10; i < 200; i += 10){
var myPoint = new flash.geom.Point(i,i);
drawPoint(myPoint, 5, myClip);
}
var x: Number
var y: Number
var length: Number
Constructor.
function Point( x : Number, y : Number )
function normalize() : Void
function add( p : Point ) : Point
function subtract( p : Point ) : Point
function equals( p : Point ) : Boolean
function offset( dx : Number, dy : Number ) : Void
function clone() : Point
function toString() : String
static function distance( p1 : Point, p2 : Point ) : Number
static function interpolate( p1 : Point, p2 : Point, f : Number ) : Point
static function polar( dist : Number, angle : Number ) : Point