Adam Pasztory
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Employment
History
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· Available now to
help you build Flash, Flex and Ajax applications! Years of experience in localization,
interactive user interfaces, QA and games.
Go to pasz.com for more info. · Served as technical
director and lead developer for Cog1 on more
than a dozen projects, including Samurai
Kittens, a Mortal Kombat-style Flash game for The Independent Film Channel. Winner of 2006 National Gold ADDY award for
Interactive Media. · Architected,
developed, and deployed a Drupal-based CMS to host multiple sites for SanDisk, including SlotRadio.com.
· Clients have
included Goldmail, Tatu Digital Media and Dovetail.
· Client and
server-side development for GlobalEnglish. · Led development of
revamped About Us page section, designing new global style sheets based on
web standards, and researching the transition to ASP.net. · Contributed to
numerous high-profile features including the Pronunciation Center, Business
Skills Center, and Toolbar. · Redesigned existing
functionality using an object-oriented approach. · Created games and
contributed to overall design of GlobalEnglish
Kids.
· Wrote WinRunner
scripts, including a library of reusable functions to automate testing of the
thousands of pages that comprise our site. Developed DLL extensions for
WinRunner using C++. · Performed code
reviews, white box testing and load testing. · Wrote SQL queries
to test database functionality. · Enhanced and
maintained code for bug-tracking database. · Wrote test plans
and other technical documents, and ran training sessions. · Supervised a team
of QA Engineers and contractors in Korea.
· Prepared software
assets for localization of 3DO games, including Army Men, Might and
Magic, and BattleTanx. The company shipped 21 localized SKUs in
Europe in Q4 2000. Prepared Nintendo and Sony submissions. · Coordinated
translation and voice recording of assets with localization companies. · Worked with
Domestic Marketing, 3DO Europe and translators to localize manuals quickly
and accurately. Reviewed localized parts for final shrink-wrapped products. · Met with developers
and established localization procedures for company. Created templates and
worksheets to facilitate creation of localization kits.
· Led localization of
major product releases, including The Phantom Menace, Racer, Rogue
Squadron, Force Commander, Rebellion, X-Wing Alliance,
and Star Wars: Behind the Magic. · Supervised 5-person
localization team. Recruited and trained new employees. · Coordinated efforts
between internal staff and external licensees to ensure worldwide simultaneous
release of products. · Resolved technical
issues with translators, artists, programmers, and voice editors. Met with
developers to educate them about the localization process. · Used VBA to develop
spreadsheets for scheduling and budgeting. Wrote International Department
guidelines, and documentation for in-house tools. · Additional duties
included file transfers, approval of translated parts, media duplication and
verification, research, public relations, advising marketing department,
product demos and presentations.
· Served as
International Lead Tester - oversaw testing of European and Asian versions of
many LucasArts games. · Headed the test
effort for TIE Fighter Mac and Herc's Adventures PSX. Developed
test plans, supervised testing teams, maintained bug-tracking database, and
gave status reports to management. · Black box testing
experience on numerous PC, Mac and console titles including Jedi Knight
and Rebel Assault II. |
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Education
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· 2nd
Bachelors in Computer Science completed in 2007. · Software
Engineering Classes completed include: "Software Development",
"Computer Graphics" and "Assembly Language". Classes were taken while working full time.
· Classes completed
include: "Win32 Systems Programming", "Windows Internet
Programming", "COM/DCOM", and "Windows Application
Programming".
· B.A. in History · 3.6 GPA |
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Freelance & Volunteer Activities
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·
2004: Built the voter registration website VOTEsters with a small group of
friends. · 2002 - 2007: Participated in various beta tests and usability studies
for Macromedia and Adobe, including the Dreamweaver 8 beta program. · 2000 - 2001,
volunteer Math Tutor at San Carlos Central Middle School through the Healthy
Cities tutoring program. · In 2001, I
contracted as the Editor for "Agone", a role-playing game published
in English by Multisim. I edited the translations of 6 books, totaling about
800 pages. · In 1997, I was a QA
Tester for Exile II and Exile III, popular shareware games published by Spidweb Software. |
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Skills
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·
Programming: SQL, AJAX, CSS, JavaScript, C, C++, C#, Java, PHP, Perl, VB and
ActionScript 2 and 3. · Significant
experience with Eclipse, Adobe CS, Swift 3D, Source Safe, SVN and all Office
applications. · Languages: Nearly
fluent in Hungarian; some Spanish, German & French. |
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